Beginner C++ Game Programming Tutorial 0 DirectX [Introduction/Setup]

A tutorial series teaching C++ for beginners with a games-based theme. A great way to learn programming for beginners!

Tutorial 0 wiki page:
Forum wiki page:

This video talks about what to expect in this series and how to setup the software needed to follow along.


End slate theme: Arpanauts by Eric Skiff


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41 thoughts on “Beginner C++ Game Programming Tutorial 0 DirectX [Introduction/Setup]”

  1. If you are having trouble understanding or following along with videos, just relax and watch the video all the way through or watch a few videos in succession. It will slowly sink in, I promise.

    This guy knows what he's doing.

    So sit back, relax, and enjoy the videos and the jokes are awesome.

  2. Im stupid and still have no idea what the fuck all this means i learn better when somone is there helping me

  3. I got 12 error and this is one of them, Severity Code Description Project File Line

    Error C2476 'constexpr' constructor does not initialize all members (compiling source file Game.cpp) Engine c:userslenovodesktopchili framework 2016engineColors.h 45
    I'm using visual studio 2015

  4. Horizontal, Vertical, Red, Green, Blue…. I just started this visual studio 2019 today… Have some C knowledge from scripting zDoom ACS… My pops was Canadian…. Cheers!!!…

  5. I subscribed long ago, and then forgot. But great video man. Just 1 question. Can i follow along this tutorial on linux or i need windows?

  6. Oh Chili… you've been the best.

    It wasn't that long ago I just knew some basic C++ syntax and it was getting to the point where I just was reading about a bunch of stuff like pointers and classes where I had no idea how it was used. Whenever I did find practical tutorials, they didn't cover much, or just straight-up didn't work. I found your channel and suddenly everything clicked. The concepts didn't just exist in a vacuum anymore. They all interrelated and did things and I loved it! I probably would've gotten it eventually if I hadn't found you, but it would have been long and painful.

    I worked carefully through your beginner, intermediate, and advanced series, and I did some work in 3D fundamentals and HW3D. That thing you did in HW3D where you worked through it almost like it was your first time and showed us how to find things in the documentation was invaluable to me. It gave me the courage to step into other API's and frameworks.

    Fast forward to today, a couple weeks ago I started a remote internship with a small game studio near me, and I was told by the project manager that I'm "abnormally competent" for someone of my experience level. I'm sure my code is still a nightmare to look at and work with sometimes, I'll always be learning and I'm new to these big projects, but my code does things and it works. I can program now.

    Thank you Chili!

    I think it would have been nightmarish to learn without your series. I make sure to recommend you to anyone I reasonably can.

  7. crying in #include <iostream>
    using namespace std;

    int main() {
    int Busted=69420;
    cout<<"Times i busted a nut to shrek=";
    cout<< Busted;

    return 0;

  8. Well corona is making me be productive and im tryna learn how to code since I have like a 1 year vactions. Ps im gonna follow your videos

  9. I cant register on the forum, it keeps saying my sorting of body parts and tech product is wrong

  10. Awesome tutorial. I'm trying to run this in Vistual Studio Code and get this error: fatal error: wrl.h: No such file or directory

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